Ghost Story Games Reveals Judas, an All-New Single-Player Narrative First-Person ShooterStudio Led by Ken Levine, Creator of System Shock 2, BioShock and BioShock Infinite, Unveils First Trailer of New Game in Development at The Game Awards 2022New York...
A while back, we rebranded our studio from Irrational Games to Ghost Story Games, and launched a new website to go with it. Our online store took a little bit longer, though. Why, you ask? Fair question. Rather than reskinning the store, we’ve...
We believe in getting involved and fostering change here at Ghost Story. Since our last Outreach post, members of our team have been busy finding their own ways to make a difference. Here are a few of their stories.Working with Girls Make Games and Team...
This Saturday, our Creative Director, Ken Levine, will be at the Tribeca Games Festival in New York City speaking with filmmaker Doug Liman in a keynote conversation reflecting on his two decades in video games and the legacy his work has created for...
EGX Rezzed is coming up this Thursday, March 30th, kicking off the London Games Festival. Our Creative Director, Ken Levine, will be speaking with Eurogamer’s Oli Welsh for the keynote of the event.Ken Levine – A ConversationBioShock...
For those who haven’t met me yet, my name’s Jason and I’m the Community Manager here at Ghost Story. I’ll be visiting PAX East this weekend, walking the floor, looking to meet members of the BioShock community.If you plan on...
As the Game Developer Conference (GDC) kicks off this week in San Francisco, our own Art Director, Shawn Robertson, will take part in a two-session artist portfolio panel called “Killer Portfolio or Portfolio Killer”. The first session plans...
In addition to making games, everyone on our team has their own passions and causes they believe in. At Ghost Story, we all like to give back in our own way.Here are just a few contributions we’ve worked on and plan on continuing to support.Girls...
A self publishing studio founded by twelve former Irrational Games developers. Our mission is simple: to create immersive, story-driven games for people who love games that ask something of them. While we believe our new games will have strong appeal to...